Games offer many opportunities to explore number, build strategies, and engage in problem solving. Shuffleboard dates back to 15th century England, and is often played on a long table or outdoor space.However, a simple variation of this game can be played in your home with items found around your house. As you and your family work to score 21 points, you can practice mental math, counting, and recording numbers, find unknown values (e.g., how many moreto get 21), or build problem solving strategies. Encourage your children to evaluate their attempts and consider what would happen if they modified their approach. Investigate how force and motion, friction, mass, and shape impact the game or model tools your children can use to researchthe questions they generate.You can adapt the level of problem solving and math counting based on the age of the child. Learn more about Building Benchmark Numbers here: https://www.whatihavelearnedteaching.com/strategies-that-develop-10-as-a-benchmark-number/
icon search Searchable Transcript
Toggle between list and paragraph view.
[00:00:59.870]I'm really excited to have you
[00:01:01.470]join me and my family today,
[00:01:03.320]as we engage in some serious
[00:01:04.990]problem solving, and strategy building.
[00:01:07.240]It's such a beautiful day, let's get moving!
[00:01:11.610]To play shuffleboard,
[00:01:12.600]first you have to create the space.
[00:01:14.630]Mark off a shuffleboard lane
[00:01:16.320]which is about 12 feet long.
[00:01:18.260]At one end of the lane,
[00:01:19.410]mark off your starting line,
[00:01:21.040]and at the other end,
[00:01:22.310]use painters tape
[00:01:23.230]to create a goal triangle.
[00:01:24.910]You can divide your goal triangle into two
[00:01:26.312]or three different point values
[00:01:28.140]or even a single value.
[00:01:29.470]We chose to use ten, five, and one
[00:01:30.878]because those are good benchmark numbers
[00:01:32.780]that support mental math strategies.
[00:01:34.740]They also connect to
[00:01:35.720]skip counting and counting money.
[00:01:37.940]To score points,
[00:01:39.010]toss your item across the floor,
[00:01:40.520]and watch it slide.
[00:01:41.910]When it stopped its forward movement,
[00:01:43.380]check out where it stopped.
[00:01:44.950]You score points when
[00:01:46.080]your item stops mostly inside
[00:01:48.120]the designated areas of the goal triangle.
[00:01:50.580]If it stops outside the triangle,
[00:01:52.370]zero points for that round
[00:01:53.770]but that gives you time to think.
[00:01:55.320]Did you toss too gently?
[00:01:56.740]Did you toss too hard?
[00:01:58.150]Did the shape of your item cause it to roll away?
[00:02:00.630]How should you adjust your approach
[00:02:01.980]for the next turn?
[00:02:05.880]Okay lamb, lamb.
[00:02:06.888]Because I think it's flying.
[00:02:09.873]Kizzy. (snaps fingers)
[00:02:11.615]Kizzy, come here.
[00:02:15.971]That's a pretty good one though.
[00:02:18.090]Okay Marshall's ahead with one.
[00:02:20.238]Stick him with 'em.
[00:02:21.929]I wanna do you ten.
[00:02:23.083]Well you can try, next time.
[00:02:28.351]Oh, soo close.
[00:02:32.856]I'm using the American Red Cross bear
[00:02:34.648]because it works really well.
[00:02:38.590]Oh, what'd you get?
[00:02:48.108]Did he get ten?
[00:02:49.774]All right, let's see.
[00:02:55.050]First test with, wait, wait your foots over the line.
[00:03:02.233]So Marshall, tell me your score.
[00:03:04.959]It was 16.
[00:03:05.792]I mean 16
[00:03:07.513]And what do you have to get to?
[00:03:10.838]So what are your strategies?
[00:03:11.671]How could you win here?
[00:03:12.504]I am going for the five.
[00:03:14.893]Do you have any other options?
[00:03:16.897]Five ones? Okay.
[00:03:18.563]That would take forever.
[00:03:19.496]Are you gonna take too long?
[00:03:20.329]Okay, so you're going for the five huh?
[00:03:22.893]Can I get up here?
[00:03:31.179]Oh! Did you really?
[00:03:32.995]Actually, it's not in the--
[00:03:34.599]Let me see, let me see!
[00:03:35.432]No, it's right here.
[00:03:36.265]It's mostly, he's mostly in.
[00:03:37.098]And it looks like--
[00:03:46.390]Check out more activities
[00:03:47.600]just like this one at go.unl.edu/abeautifulday.
Log in to post comments